THIS PRODUCT IS FOR ARCHIPLUS SUBSCRIBERS ONLY! Please put your service contract number in the comment section when you checkout.
| IMPORTANT NOTES. PLEASE READ COMPLETELY BEFORE ORDERING:
INSTALLER/DEMO: Installs a fully functional 30-day demo version of Artlantis. Renderings created while in demo mode are watermarked. The demo can be activated with a serial number to become the full version, where work may continue on files saved with demo version (without watermarks).
SERIAL NUMBERS: Serial numbers are delivered manually via email during business hours. New, single licenses are typically delivered within an hour of the order. There may be a delay of up to one business day on special orders such as upgrades, multi-seat, network licenses or other serial numbers requiring set-up by Abvent. If possible, make sure to deactivate Artlantis prior to reinstalling Artlantis, re-imaging a computer, or restoring a backup...please contact us with any activation issues.
PRODUCT DELIVERY: Mail order version includes DVD-style case (no hard-copy manual is available, although it can be downloaded and printed from the Artlantis Help menu). Download version is available immediately upon order completion, or you may download the installer/demo from Objects Online or from www.artlantis.com
UPDATES/EXPORT PLUG-INS: Free updates are issued periodically at www.artlantis.com. Artlantis 3 can open the following file formats natively: AutoCAD .DWG and .DXF (v2010 and older), Autodesk DWF and FBX, 3D Studio 3DS (v3 & v4), Wavefront OBJ/MTL, and Google SketchUp .SKP (v5-v7). For other 3D modeling applications, free export plug-ins are available at www.artlantis.com
SINGLE LICENSES: Single (stand-alone/non-network) licenses offer true portability and do not require access to your local-area network (LAN), however an internet connection is required at the time of each activation/deactivation to communicate with Abvent's server. Make sure to keep your serial number handy and deactivate Artlantis at your office workstation before heading out to use Artlantis on your laptop! For single licenses, designate the "Single" license option on this page.
NETWORK LICENSES: Network licenses require access to your office's LAN (no support for WAN configurations across multiple office locations), where a designated computer should be running the Artlantis KeyServer application at all times (should be set to automatically launch Artlantis KeyServer on start up). The KeyServer application can be run on any computer on your LAN with an active internet connection. The KeyServer application is installed automatically during the standard Artlantis installation and is located within the Artlantis program folder. The KeyServer application communicates with Abvent's server and manages the activation/deactivation of LAN workstations automatically. For network licenses, designate the "Network" license option on this page. The minimum network configuration is 2 seats.
ADDITIONAL SEATS: For discounted additional single or network licenses, locate the "Additional Seat" configuration of this Artlantis product and add it to your cart. Once in your cart, you may specify the desired quantity of additional seats.
UPGRADES: To upgrade/update Artlantis, your existing Artlantis serial number is required when ordering this product. Abvent will check this against their records and issue a new serial number, which we will email to you as soon as it is available.
ACADEMIC LICENSES: To upgrade/update Artlantis, your existing Artlantis serial number is required when ordering this product. Abvent will check this against their records and issue a new serial number, which we will email to you as soon as it is available. |
Simply the Best
Artlantis Render is the fastest stand-alone 3D rendering application developed especially for architects and designers, ideal for quickly and easily creating high resolution 3D renderings. Artlantis Studio offers the same features, plus animation and VR movie-making capabilities. A recognized leader in preview window technology, Artlantis is the rendering software used by architects, designers and urban design professionals in more than 80 countries. Artlantis interfaces directly with ArchiCAD, Revit, VectorWorks, SketchUp Pro, and Arc+. With the addition of the DWF, OBJ and FBX import formats and updated DXF, DWG and 3DS plug-ins, Artlantis seamlessly interacts with industry-leading CAD software, as well.
Interface
- Real-time Preview in Global Illumination
Like its predecessor, Artlantis is designed based on the original concept of preview window interactivity, with user-defined settings and modifications. The new and improved rendering engine allows you to generate accurate radiosity images in real time within the 3D preview window. The final rendering is consistent with the 3D preview window, giving you an accurate representation of the high-quality images you'll produce from your 3D models. The preview image is refreshed each time a change is made to the lighting, cameras or environment settings, enabling you to control all adjustments without losing time. The extremely high speed of its computing engines makes it possible to display the preview window in radiosity at all times.
- Dependent Viewpoints
Each view of the project can make up a particular study integrating various representations ranging from the calendar date to a light source going out, or a change in the camera angle.
- Catalog
Media manipulation is easy and transparent to the user. By simply dragging and dropping, the user can incorporate Shader, Object or Image folders into catalogs where he can then choose the elements he places into the scene. The same easy drag and drop procedure is used to apply the selected image or texture to dress an object, place a background or foreground image, add a furniture element or a person.
Connectivity
Artlantis combines the most advanced and efficient functions for realistic simulation of hardware and lighting needed for any 3D project. Communicating directly with leading CAD architecture software (such as ArchiCAD, VectorWorks, SketchUp Pro, and Arc+), Artlantis has the advantage of import functions for the main CAD formats.
- Main Exchange File Formats
Artlantis imports the most commonly used 3D formats: DXF, DWG, DWF, OBJ, FBX or 3DS. It is worth noting that, for 3DS format files, Artlantis recovers certain data such as map textures and lights.
- Direct connectivity
ArchiCAD, VectorWorks and SketchUp, the major Artlantis partners in the CAD architecture world, export directly to the Artlantis format. This direct link provides more complete and better quality data recovery than by going through a classic exchange format.
- Use Reference File
The "Use reference file" function enables the user to make updates to a project in the modeler without losing any of the data already entered into Artlantis, regardless of the exchange format used.
Heliodons & Lights
Lighting highlights the objects, just like in the real world. From the low-key lighting of dawn to the glare of midday, from the solitude of a crypt to the backlighting of a bay, Artlantis has all of the light sources (spotlight, bulb, sun, sky) and aerial effects (atmospheres, radiosity, turbulence, diffraction, halo) needed to compute the most realistic lighting models.
- Heliodons
By simply using a heliodon and a lighted sky, you can immediately illuminate your exterior and interior scenes without having to go through the long preparation needed for multiple artificial lights. Calculation of the radiation dispersion and colored bounce immediately creates a brilliantly realistic lighting model.
- Real sky simulation
The latest version of Artlantis improves all lightings conditions. With the addition of a "physical sky," the sun, moon and stars are now visible elements that cast light onto the project using global illumination. A range of magnificent clouds are also available: cirrus, cumulonimbus or stratus add an extra realistic touch to the skies.
- Lights
Whether it is created by a spotlight or a point of light, a 2D view window, in constant interaction with the preview window, makes it easy to position Artlantis lighting effects. The light duplication tools are especially useful when illuminating large scenes (offices, lofts, theaters, panoramas, etc.). In addition to the immediate realism achieved by simply calculating the sky's or sun's radiosity, the level of sophistication of all of the possible multiple-source based settings gives you the luxury of more lead-ins for the most complex and varied scenes.
- Automatic Light Adjustment
Thanks to its new automatic light adjustment feature, Artlantis dynamically balances the lighting levels in your scenes from dawn till sunset, and from outside to inside a building, and thus allows you to perform photo-realistic images and animations (animations available only in Artlantis Studio).
- Neon Shader
A number of special materials such as Neon shaders, adjustable transparent bodies, or colored reflectors instantly contribute to the realism of certain scenes where the lighting diffuses through real surfaces.
Media
- Shaders & Textures
You can dress each object, surface and detail of a 3D scene with its own material (called a "shader") by simply dragging and dropping from a catalog that you create and populate however you like.
- Shaders
Atlantis makes using shaders simple and instantaneous. You can instantly dress a material with all attributes of a given shader (tint, color, opacity, specular reflection, shininess, blur effect, normal mapping, pattern scale and orientation...) by simply dragging the shader of your choice from the catalog and dropping it to the desired surface in the scene.
The shader inspector then lets you fine-tune the settings and modify the appearance of the surface using an interface that anyone can use. The clear handling, responsiveness and power of the form and texture operators provide quality rendering and are child's play to use.
A new function is available for advanced users, they can now create their own shaders through a complete interface.
- Texture Mapping
Users can use their own images as materials. You can import your own images by simply dragging and dropping them from the catalog. Then, you need only clone them horizontally and/or vertically to cover the surface you have selected.
- Objects
Artlantis provides a superb object manager that makes it easier to expand a scene layout and make it even more realistic. Whether you are working with vegetation, people, furniture or simple, decorative knickknacks, you can maneuver all of these either in 3D or 2D, and make graphic control of these objects dependent on scene-specific factors (such as hierarchy, catch point, season). This makes scene layout easier than ever.
- Objects & Characters
Simply drag & drop objects into a scene. Their catch points will react based on their characteristics. This is how, for example, a floor lamp will always be vertical while a sconce will be positioned perpendicular to the wall. The texture of objects can be modified either individually or in tandem. Also, the instancing system allows significant reduction in the amount of memory used by duplicated objects.
Objects can be saved freely in Artlantis and can even contain light sources that are reproduced when they are integrated into a scene. The latest version of Artlantis Studio allows you to easily animate the new 3D People.
The latest version of Artlantis Studio allows you to easily animate the new 3D People.
- 3D Plants & Trees
Developed in partnership with VB Visual, one of the industry's leading companies, Artlantis's 3D plants and vegetation can be used as simple objects, with a simple drag & drop into the desired place. In addition, they have an excellent feature of pre-defined behavior, such as foliage tint and density, for example, to match the season defined by the Artlantis heliodons.
- Billboards
Billboards are special images that the user can drag & drop from the catalog into the 3D scene as he wishes.
- Additional Media Volumes
To complement the standard library, Abvent offers additional media volumes with themed collections designed especially for Artlantis by industry partners or independent designers. These provide a multitude of materials and textures that you can use for your synthesis images (for Macintosh and Windows).
Perspectives & Projected Views
Each projected view, clipping and perspective can be stored independently and recalled from the user-defined list at any time. Every view that is recalled in this manner will be recalculated with all of the parameters that make up its environment (geographical position, camera placement and focal distance, light sources, date and time, foreground and background, etc.) The Batch Render function can be used to calculate these views at any time, on final rendering, with a single mouse click.
- Perspectives
Storing multiple perspective configurations enables the user to completely analyze lighting variants, seasonal variations or environment configurations. Long-distance or close-up interior or exterior visualizations will be emphasized by choosing suitable lighting, masks or by adding images, hues, colorations or atmospheric effects, etc.
- Projected View and Clipping
These plane projections and clips can be adjusted in the 6 directions of the bounding box and provide an extremely enlightening tool for presenting a project. These projections and clippings are as easy to use as the current perspectives. They allow scenes to be calculated realistically in successive layers or even overlapping cutaway view.
- Insertion into the site
When it comes to navigating the red tape of construction permits, there is more need to resort to image retouching software for montages that are so often complex and tedious, and too often unsatisfactory. Artlantis lets you integrate the 3D scene into a genuine photograph environment with just a few clicks of the mouse.
Animation & QuickTime VR (available in Artlantis Studio only)
- Animation
The combination of object animation and camera movement allows a thorough exploration of the entire scene rendered with Artlantis Studio. Create a path in 2D using the Edit Path Mode. Use it to move either a camera, an object or a light.
- Timeline
You will be amazed at how easy it is to graphically synchronize and adjust motion, add lighting illusions, realistic lighting, or simulate seasons on your animation timeline.
- QuickTime VR
Create realistic, interactive presentations to view and present your virtual model using QuickTime VR Objects or Panoramas (Cubic).
Less demanding on memory and file space than videos, QuickTime VR allows you to view your model from multiple viewing angles with the degree of precision and resolution of your choice.
System Requirements
- Macintosh:
- Minimum System Requirements:
- MacOS X 10.5.7
- Mac Intel Dual-Core 2.66 GHz
- 4 GB RAM
- Graphic card: 128 MB OpenGL 1.4
- Display resolution: 1024 x 768
- 3-button mouse with scrolling wheel
- Internet connection
- QuickTime 7.6.2
- Recommended System Requirements:
- MacOS X 10.6
- Mac Intel Mac Pro 8 Core
- 6 GB RAM
- Graphic card: 512 MB OpenGL
- Display resolution: 1600 x 1200
- 3-button mouse with scrolling wheel
- Internet connection
- QuickTime 7.6.2
- Windows:
- Minimum System Requirements:
- Windows XP SP3 or Vista Home Basic 32 or 64-bit
- Intel Dual-Core vitesse 2.66 GHz or similar
- 4 GB RAM
- Graphic card: 128 MB OpenGL 1.4
- Display resolution: 1280 x 1024
- Internet connection
- 3-button mouse with scrolling wheel
- QuickTime 7.6.2
- Recommended System Requirements:
- Windows XP SP3 or Vista Home Basic 32 or 64-bit or Windows 7
- Intel 8 Core or similar
- 6 GB RAM
- Graphic card: 512 MB OpenGL
- Display resolution: 1600 x 1200
- Internet connection
- 3-button mouse with scrolling wheel
- QuickTime 7.6.2
Find out more at www.artlantis.com. |